Joyride At Magpie Manor (Demo)
A downloadable Game for Windows, macOS, Linux, and Android
This is a demo of a collage project made by Morgan Taylor, Harper Krytowska, Daniel Russell, Rhoden Zengin and Isaac Topping.
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Joyride at magpie manor (Demo) 123 MB
Comments
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hook duck game breaks after first upgrade (cant click it anymore)
music should change
vents should force crouch as you get stuck if you uncrouch (fixed by just holding crouch)
cursor doesnt get locked in first person consistently and if it does it doesnt get unlocked on death screen
sequence break if you dont interact with certain things
maze FEELS too big but thats mostly due to it being a demo
liked how the design of the game felt thought about and planned, it was clear you had an idea and ran with it, also really enjoyed all the different things you can interact with in the 2D part; everything really feels somewhat alive especially with the people walking around and the hot air balloon in the background
improvements could start with mostly the maze small things like not needing to take the parts back 1 by 1 would make the game feel nicer due to maze size, audio cues for things like being near an arm and the magpie being close would make the maze feel more alive.
The magpie threat didnt feel very real until it just appears round a corner and then after escaping its just fully gone so occasionally respawning the magpie close ISH to the player could really make the threat more alive.
overall i really like the idea and think that with more development time it could be really great just a few kinks here and there that need buffing out in its current state